};
-// We put a session ID in window.name, as it's the only place to keep
-// data that is preserved across reloads and within-site navigation.
-// pz2.js picks this up and uses it as part of the cookie-name, to
-// ensure we get a new session when we need one.
+// We put a session token in window.name, as it's the only place to
+// keep data that is preserved across reloads and within-site
+// navigation. pz2.js picks this up and uses it as part of the
+// cookie-name, to ensure we get a new session when we need one.
//
// We want to use different sessions for different windows/tabs (so
// they don't receive each other's messages), different hosts and
// different paths on a host (since in general these will
// authenticate as different libraries). So the window name needs to
-// include a session identifier, the hostname and the path from the
-// URL.
+// include the hostname and the path from the URL, plus the token.
//
+var token;
if (window.name) {
- mkws.log("Using existing window.name '" + window.name + "'");
+ token = window.name.replace(/.*\//, '');
+ mkws.log("Reusing existing window token '" + token + "'");
} else {
// Incredible that the standard JavaScript runtime doesn't define a
// unique windowId. Instead, we have to make one up. And since there's
// fingers.
//
// Ten chars from 26 alpha-numerics = 36^10 = 3.65e15 combinations.
- // At one per second, it will take 116 million years to duplicate a session
- var session = Math.random().toString(36).slice(2, 12);
- window.name = window.location.hostname + window.location.pathname + '/' + session;
- mkws.log("Generated new window.name '" + window.name + "'");
+ // At one per second, it will take 116 million years to duplicate a token
+ token = Math.random().toString(36).slice(2, 12);
+ mkws.log("Generated new window token '" + token + "'");
}
+window.name = window.location.hostname + window.location.pathname + '/' + token;
+mkws.log("Using window.name '" + window.name + "'");
+
// wrapper to provide local copy of the jQuery object.
(function($) {
handleNodeWithTeam(this, function(tname, type) {
var myTeam = mkws.teams[tname];
if (!myTeam) {
- myTeam = mkws.teams[tname] = team($, tname);
+ myTeam = mkws.teams[tname] = mkws.makeTeam($, tname);
log("made MKWS team '" + tname + "'");
}
var oldHTML = this.innerHTML;
- var myWidget = widget($, myTeam, type, this);
+ var myWidget = mkws.makeWidget($, myTeam, type, this);
myTeam.addWidget(myWidget);
var newHTML = this.innerHTML;
if (newHTML !== oldHTML) {
if (message) greet += " :: " + message;
mkws.log(greet);
- // TODO: Let's remove this soon
- // Backwards compatibility: set new magic class names on any
- // elements that have the old magic IDs.
- var ids = [ "Switch", "Lang", "Search", "Pager", "Navi",
- "Results", "Records", "Targets", "Ranking",
- "Termlists", "Stat", "MOTD" ];
- for (var i = 0; i < ids.length; i++) {
- var id = 'mkws' + ids[i];
- var node = $('#' + id);
- if (node.attr('id')) {
- node.addClass(id);
- log("added magic class to '" + node.attr('id') + "'");
- }
- }
-
// MKWS is not active until init() has been run against an object with widget nodes.
// We only set initial configuration when MKWS is first activated.
if (!mkws.isActive) {
var now = $.now();
log("walking MKWS nodes took " + (now-then) + " ms");
-
- /*
- for (var tName in mkws.teams) {
+ for (var tName in mkws.teams) {
var myTeam = mkws.teams[tName]
- log("team '" + tName + "' = " + myTeam + " ...");
- myTeam.visitWidgets(function(t, w) {
- log(" has widget of type '" + t + "': " + w);
- });
- }
- */
+ myTeam.makePz2();
+ log("made PZ2 object for team '" + tName + "'");
+ /*
+ myTeam.visitWidgets(function(t, w) {
+ log(" has widget of type '" + t + "': " + w);
+ });
+ */
+ }
function sp_auth_url(config) {
if (config.service_proxy_auth) {