// wrapper to call team() after page load
(function(j) {
var log = mkws.log;
+ var $ = j; // XXX
function handleNodeWithTeam(node, callback) {
// First branch for DOM objects; second branch for jQuery objects
function selectorForAllWidgets() {
- if (mkws.config.scan_all_nodes) {
- log("scanning selector");
+ if (mkws.config && mkws.config.scan_all_nodes) {
+ // This is the old version, which works by telling jQuery to
+ // find every node that has a class beginning with "mkws". In
+ // theory it should be slower than the class-based selector; but
+ // instrumentation suprisnigly shows this is consistently
+ // faster. It also has the advantage that any widgets of
+ // non-registered types are logged as warnings rather than
+ // silently ignored.
return '[class^="mkws"],[class*=" mkws"]';
} else {
- log("class-based selector");
+ // This is the new version, which works by looking up the
+ // specific classes of all registered widget types. Because all
+ // it requires jQuery to do is some hash lookups in pre-built
+ // tables, it should be very fast; but it silently ignores
+ // widgets of unregistered types.
var s = "";
for (var type in mkws.widgetType2function) {
if (s) s += ',';
}
- $(document).ready(function() {
+ function init(rootsel) {
+ if (!rootsel) var rootsel = ':root';
var saved_config;
if (typeof mkws_config === 'undefined') {
log("setting empty config");
}
var then = $.now();
- makeWidgetsWithin(1, $(':root'));
+ makeWidgetsWithin(1, $(rootsel));
var now = $.now();
log("Walking MKWS nodes took " + (now-then) + " ms");
// raw pp2
runAutoSearches();
}
+ };
+ $(document).ready(function() {
+ var widgetSelector = selectorForAllWidgets();
+ if (widgetSelector && $(widgetSelector).length !== 0) init();
});
})(jQuery);