# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=yazproxy - Win32 Debug
+CFG=yazproxy - Win32 Debug URSULA
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "yazproxy.mak" CFG="yazproxy - Win32 Debug"
+!MESSAGE NMAKE /f "yazproxy.mak" CFG="yazproxy - Win32 Debug URSULA"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "yazproxy - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "yazproxy - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "yazproxy - Win32 Debug URSULA" (based on "Win32 (x86) Console Application")
+!MESSAGE "yazproxy - Win32 Release URSULA" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /D HAVE_YAZ_URSULA=1 /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /D HAVE_YAZ_URSULA_H=0 /YX /FD /c
# ADD BASE RSC /l 0x406 /d "NDEBUG"
# ADD RSC /l 0x406 /d "NDEBUG"
BSC32=bscmake.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D HAVE_YAZ_URSULA=1 /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D HAVE_YAZ_URSULA_H=0 /YX /FD /c
# ADD BASE RSC /l 0x406 /d "_DEBUG"
# ADD RSC /l 0x406 /d "_DEBUG"
BSC32=bscmake.exe
PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe $(ProjDir)\..\..\..\bin
# End Special Build Tool
+!ELSEIF "$(CFG)" == "yazproxy - Win32 Debug URSULA"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "yazproxy___Win32_Debug_URSULA"
+# PROP BASE Intermediate_Dir "yazproxy___Win32_Debug_URSULA"
+# PROP BASE Ignore_Export_Lib 0
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "yazproxy___Win32_Debug_URSULA"
+# PROP Intermediate_Dir "yazproxy___Win32_Debug_URSULA"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D HAVE_YAZ_URSULA_H=1 /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D HAVE_YAZ_URSULA_H=1 /YX /FD /c
+# ADD BASE RSC /l 0x406 /d "_DEBUG"
+# ADD RSC /l 0x406 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yazxx.lib yaz.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"../yazxx/debug" /libpath:"../../../yaz/lib"
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yazxx.lib yaz.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"../yazxx/debug" /libpath:"../../../yaz/lib"
+# Begin Special Build Tool
+OutDir=.\yazproxy___Win32_Debug_URSULA
+ProjDir=.
+TargetName=yazproxy
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe $(ProjDir)\..\..\..\bin
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "yazproxy - Win32 Release URSULA"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "yazproxy___Win32_Release_URSULA"
+# PROP BASE Intermediate_Dir "yazproxy___Win32_Release_URSULA"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "yazproxy___Win32_Release_URSULA"
+# PROP Intermediate_Dir "yazproxy___Win32_Release_URSULA"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /D HAVE_YAZ_URSULA=1 /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /D HAVE_YAZ_URSULA_H=1 /YX /FD /c
+# ADD BASE RSC /l 0x406 /d "NDEBUG"
+# ADD RSC /l 0x406 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yazxx.lib yaz.lib wsock32.lib /nologo /subsystem:console /machine:I386 /libpath:"../yazxx/release" /libpath:"../../../yaz/lib"
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yazxx.lib yaz.lib wsock32.lib /nologo /subsystem:console /machine:I386 /libpath:"../yazxx/release" /libpath:"../../../yaz/lib"
+# Begin Special Build Tool
+OutDir=.\yazproxy___Win32_Release_URSULA
+ProjDir=.
+TargetName=yazproxy
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe $(ProjDir)\..\..\..\bin
+# End Special Build Tool
+
!ENDIF
# Begin Target
# Name "yazproxy - Win32 Release"
# Name "yazproxy - Win32 Debug"
+# Name "yazproxy - Win32 Debug URSULA"
+# Name "yazproxy - Win32 Release URSULA"
# Begin Source File
SOURCE="..\..\src\yaz-proxy-main.cpp"