% 11 August 2014
-Introduction
-============
+Overview
+========
+
+Core concepts
+-------------
Development with MKWS consists primarily of defining new types of
widgets. These can interact with the core functionality is several
Widget specialisation (inheritance)
-===================================
+-----------------------------------
Many widgets are simple specialisations of existing widgets. For
example, the `Record` widget is the same as the `Records` widget
Remember that when a promotion function is called, it's passed a base
widget object that's not specialised for any particular task. To make
-a specialised widget, first promote that base widget into the type
-that you want to specialise from -- in this case, "Records" -- using
+a specialised widget, you first promote that base widget into the type
+that you want to specialise from -- in this case, `Records` -- using
the promotion function that's been registered for that type.
Once this has been done, the specialisations can be introduced. In
-this case, it's a very simple matter of changing the "maxrecs"
+this case, it's a very simple matter of changing the `maxrecs`
configuration setting to 1 unless it's already been given an explicit
-value. (That would occur if the HTML used an element like <div
-class="mkwsRecord" maxrecs="2">, though it's not obvious why anyone
+value. (That would occur if the HTML used an element like `<div
+class="mkwsRecord" maxrecs="2">`, though it's not obvious why anyone
would do that.)
-Widget Properties and Methods
-=============================
+Reference Guide
+===============
+
+
+Widget properties and methods
+-----------------------------
+
+The following properties and methods exist in the bare widget object
+that is passed into `registerWidgetType`'s callback function, and can
+be used by the derived widget.
-String this.type
+* `String this.type` --
A string containing the type of the widget.
-Team this.team
+* `Team this.team` --
The team object to which this widget belongs. The team has
several additional important properties and methods, described
below.
-DOMElement this.node
+* `DOMElement this.node` --
The DOM element of the widget
-Hash this.config
+* `Hash this.config` --
A table of configuration values for the widget. This table
inherits missing values from the team's configuration, which
in turn inherits from the top-level MKWS configuration, which
inherits from the default configuration. Instances of widgets
- in HTML can set configuration items as HTML attributes, as in
- <div class="mkwsRecords" maxrecs="2">.
+ in HTML can set configuration items as HTML attributes: for
+ example, the HTML element
+ `<div class="mkwsRecords" maxrecs="10">`.
+ creates a widget for which `this.config.maxrecs` is set to 10.
-String this.toString()
+* `String this.toString()` --
A function returning a string that briefly names this
widget. Can be useful in logging.
-Void this.log(string)
+* `Void this.log(string)` --
A function to log a string for debugging purposes. The string
is written on the browser console, and also published to any
- "log" subcribers.
+ subcribers to the `log` event.
-String this.value()
+* `String this.value()` --
A function returning the value of the widget's HTML element.
Team methods
-============
+------------
Since the team object is supposed to be opaque to widgets, all access
is via the following API methods rather than direct access to