* See the file LICENSE for details.
*
* $Log: yaz-my-client.cpp,v $
- * Revision 1.3 2001-04-05 13:09:44 adam
+ * Revision 1.4 2001-04-05 15:12:24 adam
+ * WIN32 updates.
+ *
+ * Revision 1.3 2001/04/05 13:09:44 adam
* Removed ursula dependancy.
*
* Revision 1.2 2001/04/04 14:02:49 adam
case VAL_SIGLEMARC:
case VAL_ISDSMARC:
case VAL_RUSMARC:
- marc_display((char*) record->u.octet_aligned->buf,stdout);
+ marc_display((char*) record->u.octet_aligned->buf,0);
break;
default:
recv_textRecord((int) ent->value,
* See the file LICENSE for details.
*
* $Log: yaz-z-server-ursula.cpp,v $
- * Revision 1.1 2001-04-04 14:02:49 adam
+ * Revision 1.2 2001-04-05 15:12:24 adam
+ * WIN32 updates.
+ *
+ * Revision 1.1 2001/04/04 14:02:49 adam
* URSULA / Z-ruth service.
*
*/
#include <yaz/log.h>
#include <yaz++/yaz-z-server.h>
+#if HAVE_YAZ_URSULA_H
int Yaz_Facility_Ursula::init(Yaz_Z_Server *s, Z_InitRequest *initRequest,
Z_InitResponse *initResponse)
{
s->send_Z_PDU(apdu_response);
return 1;
}
+#endif
\ No newline at end of file
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /D HAVE_YAZ_URSULA_H=1 /YX /FD /c
# ADD BASE RSC /l 0x406 /d "NDEBUG"
# ADD RSC /l 0x406 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yazxx.lib yaz.lib wsock32.lib /nologo /subsystem:console /machine:I386 /out:"Release/yazmyclient.exe" /libpath:"../yazxx/release" /libpath:"../../../yaz/lib"
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yazxx.lib yaz.lib wsock32.lib ursula.lib /nologo /subsystem:console /machine:I386 /out:"Release/yazmyclient.exe" /libpath:"../yazxx/release" /libpath:"../../../yaz/lib" /libpath:"../../../yaz-ursula/win/release"
# Begin Special Build Tool
OutDir=.\Release
ProjDir=.
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D HAVE_YAZ_URSULA_H=1 /YX /FD /c
# ADD BASE RSC /l 0x406 /d "_DEBUG"
# ADD RSC /l 0x406 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yazxx.lib yaz.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/yazmyclient.exe" /pdbtype:sept /libpath:"../yazxx/debug" /libpath:"../../../yaz/lib"
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yazxx.lib yaz.lib wsock32.lib ursula.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/yazmyclient.exe" /pdbtype:sept /libpath:"../yazxx/debug" /libpath:"../../../yaz/lib" /libpath:"../../../yaz-ursula/win/debug"
# Begin Special Build Tool
OutDir=.\Debug
ProjDir=.
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /D HAVE_YAZ_URSULA=1 /YX /FD /c
# ADD BASE RSC /l 0x406 /d "NDEBUG"
# ADD RSC /l 0x406 /d "NDEBUG"
BSC32=bscmake.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D HAVE_YAZ_URSULA=1 /YX /FD /c
# ADD BASE RSC /l 0x406 /d "_DEBUG"
# ADD RSC /l 0x406 /d "_DEBUG"
BSC32=bscmake.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /D HAVE_YAZ_URSULA=1 /YX /FD /c
# ADD BASE RSC /l 0x406 /d "NDEBUG"
# ADD RSC /l 0x406 /d "NDEBUG"
BSC32=bscmake.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D HAVE_YAZ_URSULA=1 /YX /FD /c
# ADD BASE RSC /l 0x406 /d "_DEBUG"
# ADD RSC /l 0x406 /d "_DEBUG"
BSC32=bscmake.exe
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_WINDOWS" /D "WIN32" /D "NDEBUG" /D HAVE_YAZ_URSULA=1 /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x406 /d "NDEBUG"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /I "../../yaz++/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../yaz++/include" /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D HAVE_YAZ_URSULA=1 /YX /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x406 /d "_DEBUG"
# Name "yazxx - Win32 Debug"
# Begin Source File
-SOURCE=..\..\src\ursula.asn
-
-!IF "$(CFG)" == "yazxx - Win32 Release"
-
-# Begin Custom Build
-WkspDir=.
-InputPath=..\..\src\ursula.asn
-
-BuildCmds= \
- cd $(WkspDir)\..\src \
- "C:\Program Files\Tcl\bin\tclsh82.exe" ..\..\yaz\util\yaz-comp -I ..\include -i yaz -d ..\..\yaz\z39.50\z.tcl -d ursula.tcl ursula.asn \
-
-
-"$(WkspDir)\..\src\zes-ursula.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"$(WkspDir)\..\include\yaz\zes-ursula.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "yazxx - Win32 Debug"
-
-# Begin Custom Build - ASN.1 compiling...
-WkspDir=.
-InputPath=..\..\src\ursula.asn
-
-BuildCmds= \
- cd $(WkspDir)\..\src \
- "C:\Program Files\Tcl\bin\tclsh82.exe" ..\..\yaz\util\yaz-comp -I ..\include -i yaz -d ..\..\yaz\z39.50\z.tcl -d ursula.tcl ursula.asn \
-
-
-"$(WkspDir)\..\src\zes-ursula.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"$(WkspDir)\..\include\yaz\zes-ursula.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
SOURCE="..\..\src\yaz-ir-assoc.cpp"
# End Source File
# Begin Source File
SOURCE="..\..\include\yaz++\yaz-z-server.h"
# End Source File
-# Begin Source File
-
-SOURCE="..\..\src\zes-ursula.c"
-
-!IF "$(CFG)" == "yazxx - Win32 Release"
-
-!ELSEIF "$(CFG)" == "yazxx - Win32 Debug"
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE="..\..\include\yaz\zes-ursula.h"
-
-!IF "$(CFG)" == "yazxx - Win32 Release"
-
-!ELSEIF "$(CFG)" == "yazxx - Win32 Debug"
-
-!ENDIF
-
-# End Source File
# End Target
# End Project